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Junior Member
::Regular::
KMON headphone speakers relativity to knock inputs.
Hi,
i was just curious as to the relativity of the KMon Knock inputs in relation to the headphone speakers.
EG: KNOCK SENSOR Input 1 = headphone speaker RIGHT
KNOCK SENSOR Input 2 = headphone speaker LEFT.
Thanks
Reagrds
Dave
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Administrator
Site Admin
Re: KMON headphone speakers relativity to knock inputs.
Hi Dave,
On the top right of the screen ( in the KMon application software ) you can select what sensor you want each headphone to play e.g. left and right for sensor 2, one sensor to each etc
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Junior Member
::Regular::
Re: KMON headphone speakers relativity to knock inputs.
Hi Lloyd,
once again thanks for the reply.
I went to the workshop early this morning and had another look at the software and found exactly what you have stated in your reply.
From what i gather, the only way to establish the Knock Level on a vehicle with the KMON, is to actually induce slight detonation and see the level at which it is evident,
EG: induce det. watch the level on the meters in the software, reads 60,
You set the det level at 60 or a little below and anything on or above this level is detonation.
Regards
Dave.
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